Teaching Shurtleff
I’ve probably talked about “Audition” by Michael Shurtleff on this blog once or twice before. If you’ve worked on a production with me, you’ve heard me bark about “humor” and “opposites” more then once. The powerful thing about Shurtleff’s guideposts is they are easy to understand and execute in the moment, whether it be an audition situation or during a rehearsal process where sometimes we’re just as stretched for time.
The Village Theatre Project just recently finished up our High School REP semester. Throughout the semester the students got many professional actors and directors to work with week to week from the company. I worked with them on the first class and the last two classes of the semester. A few weeks ago, I taught Shurtleff’s Guideposts. I am often way too academic when it comes to this stuff, so I created some games around
the guideposts to get them across in a more creative way. Some of these are obvious and probably already exist as theatre games, but I don’t have a lot of games in my memory bank, so I had to create them. Here is how it went down:
The Moment Before
Based on the monologues they created in Week 1 (from scenes), we improvised scenes around what happened just prior to this scene. I told them to focus on something specific related to their “other” in the monologue and it had to be a reason to drive them into the scene. Pretty basic, but fun to see what they came up with.
What are you Fighting For, Competition, and Communication
I sort of lumped all of these together into one game. I took the idea in the book of “You are always right, and your scene partner is always wrong” and turned it into a game. I had the first person get up and state something factually incorrect. A simple statement like 1+1=1. The scene partner would then say “No, 1+1=2″ and from there on they argued their points. I told them that the factually incorrect person could win if convincing enough and let hilarity ensue. It was a lot of fun to see the factually incorrect person come up with so many tactics to get the other to agree or just give in to their point of view.
Opposites
I like the idea of opposites in real life. No matter how much you love someone, there is something you hate about the moment with that person. Maybe they have a habit you hate, maybe you hate the fact that you haven’t kissed yet. I always love giving the example of the audition of a fight scene where you go in for a kiss. We see that cliche over and again. If you start looking for opposites in life, you will find them. No matter how much you feel one thing in a scene, the opposite is also true. It really helps to develop multi-dimensional characters. So for the game, I had two people get up and perform this scene in relation to their monologues they created in Week 1:
Actor 1: How do you feel?
Actor 2: <primary feeling>
Actor 1: Really?
Actor 2: <opposite>
Actor 1: Really
Actor 2: <primary emotion but raise the stakes>
Actor 1: Really?
Actor 2: <opposite but raise the stakes>
You can repeat this as many times as you want until you feel you’ve gotten to some great ideas on the extreme opposites of the character in that moment. It was a great exercise and uncovered many things we could explore in the monologues themselves.
Some ideas for you crazy teachers, directors out there. Hope it helps. I had more games on Humor and Relationships, but they are less inspired so I will spare you. If you have games that relate to the Guideposts and/or want to hear more of my ideas, let me know.
Shurtleff-esque Roar,
Corey